![]() ![]() ![]() You're not going to have a fun and easy time dealing with this one. ![]() Your best bet, IF you could even get it to convert, would be to start deleting large areas that can be handled by a single surface and then replacing as many polygons as possible with new surface patches, then derive out the new patches and make your own model out of them. How can I download the mesh enabler for Inventor. It can be done, but you'll require just ridiculous amounts of RAM and processor cycles with all those facets, and you will NOT be able to do anything really useful with it. The Mesh Enabler is compatible with Autodesk Inventor and Inventor Professional 2017, 2016, 2015, 20. You'll have to have a true beast of a computer to actually handle converting the mesh with Mesh Enabler. I hate to say it, but I think you've got about as much out of that as you can manage. The results that it gives will be cosmetic, more than functional, like you'd get from Inventor. Message 1 of 21 njoshi89 1361 Views, 20 Replies 02-22-2014 03:14 AM Inventor 2014 and mesh enabler Hi All I am working with a student version of inventor 2014, how and where do I get the mesh enabler does this version I have got some 3d scanned objects that I would like to use in my design. It's a completely different way to model, as compared to a solid modeler like Inventor. When you're modeling in the kind of software that was used to create that, you create complex shapes by using lots of small triangles or quads to form surfaces, which are then shaded and rendered. The problem with that model is the polygon density. ![]()
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